Holger's
Java API
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

B

back() - Method in class com.antelmann.net.JWebBrowser
implements the action for the browser's back button
Backup - Class in com.antelmann.io
allows to easily backup directories.
Backup(File, File) - Constructor for class com.antelmann.io.Backup
 
Backup(File, File, FileFilter) - Constructor for class com.antelmann.io.Backup
 
Backup(File, File, FileFilter, boolean) - Constructor for class com.antelmann.io.Backup
 
Backup(File, File, FileFilter, boolean, Monitor, Logger) - Constructor for class com.antelmann.io.Backup
 
backup() - Static method in class com.antelmann.Main
 
BackupFrame - Class in com.antelmann.io
a gui utility to run and schedule backups
BackupFrame(File, File, boolean) - Constructor for class com.antelmann.io.BackupFrame
 
BackupFrame(File, File, boolean, File) - Constructor for class com.antelmann.io.BackupFrame
 
backward() - Method in class com.antelmann.cddb.CDDrive
 
backward() - Method in class com.antelmann.cddb.CDDriveSample
 
backward() - Method in class com.antelmann.cddb.CDDriveWin
method not implemented (throws UnsupportedOperationException)
BAND - Static variable in class com.antelmann.cddb.Role
 
BaseRowMapper<T extends Resource> - Class in com.antelmann.sql
serves as a base class for implementations of ObjectRowMapper.
BaseRowMapper(Connection, String, String) - Constructor for class com.antelmann.sql.BaseRowMapper
 
beep() - Static method in class com.antelmann.sound.SoundPlayer
provides the standard beep sound
before(TimeInDay) - Method in class com.antelmann.calendar.TimeInDay
 
before(Date) - Method in class com.antelmann.calendar.TimeInDay
 
begin() - Method in interface com.antelmann.mgmt.DBTransaction
sets the transaction to active and allows access to the Resources provided that the calling thread holds the lock on this instance.
begin() - Method in class com.antelmann.sql.SQLTransaction
 
BEGIN - Static variable in class com.antelmann.util.logging.Level
 
beginDateField - Variable in class com.antelmann.calendar.SQLCalendarDB
 
beginTime - Variable in class com.antelmann.calendar.JDayGrid
time in millis from day start
bestFirstSearch(GamePlay, int[], int, Player, Monitor) - Static method in class com.antelmann.game.GameUtilities
A 'best-first-search' algorithm that looks for a path to win the game according to the given roles.
BIG_DECK - Static variable in class com.antelmann.game.card.Card
 
BinaryFileLog - Class in com.antelmann.util.logging
A LogWriter that logs the entries synchronously serialized to a file.
BinaryFileLog(File, boolean, boolean) - Constructor for class com.antelmann.util.logging.BinaryFileLog
 
BinaryLogFormatter - Class in com.antelmann.util.logging
formats the LogEntry as a serialized byte array.
BinaryLogFormatter() - Constructor for class com.antelmann.util.logging.BinaryLogFormatter
 
BINDING_NAME - Static variable in interface com.antelmann.timeregister.RemotePunchDB
 
BJCheater - Class in com.antelmann.game.card
a BlackJack Player object that cheats during evaluation by looking at the next card that's on the deck
BJCheater() - Constructor for class com.antelmann.game.card.BJCheater
 
BJPlayer - Class in com.antelmann.game.card
adds AI to the game BlackJack
BJPlayer() - Constructor for class com.antelmann.game.card.BJPlayer
 
BJPlayer(String) - Constructor for class com.antelmann.game.card.BJPlayer
 
BJPlayer(String, boolean) - Constructor for class com.antelmann.game.card.BJPlayer
 
BLACK - Static variable in interface com.antelmann.game.chess.ChessGraphics
 
BlackJack - Class in com.antelmann.game.card
BlackJack implements the rules for playing BlackJack.
BlackJack() - Constructor for class com.antelmann.game.card.BlackJack
 
BlackJack(float) - Constructor for class com.antelmann.game.card.BlackJack
 
BlackJack(float[]) - Constructor for class com.antelmann.game.card.BlackJack
 
BlackJack(float[], Random) - Constructor for class com.antelmann.game.card.BlackJack
 
BlackJack(CardDeck, float[]) - Constructor for class com.antelmann.game.card.BlackJack
 
BlackJack(CardDeck, float[], Random) - Constructor for class com.antelmann.game.card.BlackJack
 
BLUES - Static variable in class com.antelmann.cddb.Genre
 
board - Variable in class com.antelmann.game.fourwins.FourWinsGame
 
boardHeight - Variable in class com.antelmann.game.fourwins.FourWinsGame
 
boardHeight - Variable in class com.antelmann.game.reversi.ReversiGame
 
BoardPosition - Class in com.antelmann.game.chess
BoardPosition represents a position on a chess board.
BoardPosition(char, int) - Constructor for class com.antelmann.game.chess.BoardPosition
 
BoardPosition(int) - Constructor for class com.antelmann.game.chess.BoardPosition
 
boardWidth - Variable in class com.antelmann.game.fourwins.FourWinsGame
 
boardWidth - Variable in class com.antelmann.game.reversi.ReversiGame
 
bookHits() - Method in class com.antelmann.game.BookPlayer
returns the number of times that this BookPlayer had a hit on the embedded GameBook while processing a move selection
BookPlayer - Class in com.antelmann.game
BookPlayer is a Player wrapper that can significantly improve normal Player performance by predefining move selections.
BookPlayer(Player) - Constructor for class com.antelmann.game.BookPlayer
 
BookPlayer(String, Player) - Constructor for class com.antelmann.game.BookPlayer
allows the BookPlayer to have a name different from the embedded player
borderWeight - Variable in class com.antelmann.game.reversi.ReversiPlayer
 
breadthFirstSearch(GamePlay, int[], int, Monitor) - Static method in class com.antelmann.game.GameUtilities
breadthFirstSearch() is a 'breadth-first-search' puzzle-solver.
browser() - Static method in class com.antelmann.Main
starts JWebBrowser
buffer - Variable in class com.antelmann.util.logging.StringBufferLog
 
BUFFER_SIZE - Static variable in class com.antelmann.io.Data
standard buffer size used (2048)
BURN_CARDS - Static variable in class com.antelmann.game.card.BlackJack
 
bytesReadByCurrentRefresh() - Method in class com.antelmann.net.URLCache
returns the number of bytes currently read by the refresh thread; returns -1 if no refresh in progress

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
(c) 2001-2006 Holger Antelmann - all rights reserved (contact: info@antelmann.com)
see www.antelmann.com/developer for further details and available downloads