Holger's
Java API
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

N

name - Variable in class com.antelmann.AntManifestTask
 
name - Variable in class com.antelmann.mgmt.UserImpl
 
name - Variable in class com.antelmann.util.gui.CustomTheme
 
NativeCode - Interface in com.antelmann.util
An empty tagging interface to be implemented by all classes that use native function calls (yikes).
NetConnection - Interface in com.antelmann.net
A NetConnection provides a convenient way to communicate with a remote process.
NetConnectionAdapter - Class in com.antelmann.net
 
NetConnectionAdapter() - Constructor for class com.antelmann.net.NetConnectionAdapter
 
NetConnectionHandler - Interface in com.antelmann.net
A NetConnectionHandler is used to handle incoming messages from a NetConnection.
NetConnectionServer - Class in com.antelmann.net
A NetConnectionServer - once run() is called - listens to incoming requests from NetConnection objects with a signature provided by the ConnectionDispatcher.
NetConnectionServer(int, NetConnectionHandler, Handshake) - Constructor for class com.antelmann.net.NetConnectionServer
each connection made will run in a separate thread that delegates every message received to the given handler
NetConnectionServer(int, NetConnectionHandler, Handshake, Logger) - Constructor for class com.antelmann.net.NetConnectionServer
each connection made will run in a separate thread that delegates every message received to the given handler; if logger is not null, it will be used to log both: connection and message handling
NetConnectionServer(int, ConnectionDispatcher) - Constructor for class com.antelmann.net.NetConnectionServer
the factory is responsible for providing the runnable objects that handle each connection in a separate thread
NetConnectionServer(int, ConnectionDispatcher, Logger) - Constructor for class com.antelmann.net.NetConnectionServer
 
NetConnectionServer.DefaultDispatcher - Class in com.antelmann.net
The DefaultDispatcher provides a default ConnectionDispatcher that is used when the NetConnectionServer constructor in the enclosing class is called with a NetConnectionHandler
NetConnectionServer.DefaultDispatcher(NetConnectionHandler, Handshake) - Constructor for class com.antelmann.net.NetConnectionServer.DefaultDispatcher
 
NEWAGE - Static variable in class com.antelmann.cddb.Genre
 
newsletter() - Static method in class com.antelmann.Main
 
next() - Method in class com.antelmann.util.AbstractIterator
 
NEXT_REQUESTED - Static variable in interface com.antelmann.sound.JukeBox.Listener
indicates a user request to play the next song
nextArgument() - Method in class com.antelmann.cddb.ArgumentParser
 
nextDay(Date) - Static method in class com.antelmann.calendar.CalendarUtils
returns a date that is exactly a day later
nextElement() - Method in class com.antelmann.util.AbstractIterator
 
nextElement() - Method in class com.antelmann.util.Permutation
returns always the same array, so DO NOT alter the content of this array
nextMonth(Date) - Static method in class com.antelmann.calendar.CalendarUtils
returns a date that is exactly a month later
nextPlayer() - Method in class com.antelmann.game.awari.AwariGame
 
nextPlayer() - Method in class com.antelmann.game.card.BlackJack
 
nextPlayer() - Method in class com.antelmann.game.checkers.CheckersGame
 
nextPlayer() - Method in class com.antelmann.game.chess.ChessGame
 
nextPlayer() - Method in class com.antelmann.game.fourwins.FourWinsGame
 
nextPlayer() - Method in interface com.antelmann.game.GamePlay
nextPlayer() returns the integer representing the game role of the next player.
nextPlayer() - Method in class com.antelmann.game.gomoku.GomokuGame
 
nextPlayer() - Method in class com.antelmann.game.mine.MineSweeper
 
nextPlayer() - Method in class com.antelmann.game.muehle.MuehleGame
 
nextPlayer() - Method in class com.antelmann.game.puzzle.EightQueens
 
nextPlayer() - Method in class com.antelmann.game.puzzle.Solitaire
 
nextPlayer() - Method in class com.antelmann.game.puzzle.TilePuzzle
 
nextPlayer() - Method in class com.antelmann.game.puzzle.WSPuzzle
 
nextPlayer() - Method in class com.antelmann.game.reversi.ReversiGame
 
nextPlayer() - Method in class com.antelmann.game.ttt.TickTackToe
 
nextPlayer() - Method in class com.antelmann.game.wolfsheep.WolfsheepGame
 
nextSolution() - Method in class com.antelmann.game.puzzle.DiceEquation
 
nextSolution(Monitor) - Method in class com.antelmann.game.puzzle.DiceEquation
some solutions returned hereby look the same as they falsely distinguish the order of dices; use printPath() to get a unique representatino
nextWeek(Date) - Static method in class com.antelmann.calendar.CalendarUtils
returns a date that is exactly a week later
nextYear(Date) - Static method in class com.antelmann.calendar.CalendarUtils
returns a date that is exactly a year later
NI - Static variable in class com.antelmann.sound.SampleSounds
represents the sound "ni" included in the antelmann.jar file
ni() - Static method in class com.antelmann.sound.SampleSounds
 
nielsson(TilePuzzle) - Static method in class com.antelmann.game.puzzle.TilePuzzlePlayer
 
NINE - Static variable in class com.antelmann.game.card.Card
 
NO_ANSWER - Static variable in interface com.antelmann.game.quiz.AnswerHandler
indicates that no answer was given if provided as an answer
NO_COLUMN - Static variable in class com.antelmann.util.table.SortableTableModel
 
NO_CORRECT_ANSWER - Static variable in class com.antelmann.game.quiz.Question
 
NO_FINE_LEVEL_FILTER - Static variable in class com.antelmann.util.logging.LevelFilter
accepts LogEntry objects that exclude the levels FINE, FINER, FINEST.
NORMAL - Static variable in class com.antelmann.util.logging.Level
 
notifyListeners() - Method in class com.antelmann.sound.SoundPlayer
 
NTPServer - Class in com.antelmann.calendar
implements the Network Time Protocol (NTP) using tcp/ip.
NTPServer() - Constructor for class com.antelmann.calendar.NTPServer
 
NTPServer(TimeSystem) - Constructor for class com.antelmann.calendar.NTPServer
 
NTPServer(int) - Constructor for class com.antelmann.calendar.NTPServer
 
NTPServer(int, TimeSystem) - Constructor for class com.antelmann.calendar.NTPServer
 
nullPoint - Variable in class com.antelmann.util.gui.Plot2DFunction
defines the pixel coordinates of the point where ((x = 0) && (y = 0)); default is (300, 200)
NUMBER_OF_CD_DRIVES - Static variable in class com.antelmann.cddb.JCDChecker
by default, this class utilizes 2 cd-rom drives
NUMBER_OF_DECKS - Static variable in class com.antelmann.game.card.BlackJack
 
NUMBER_OF_FIELDS - Static variable in class com.antelmann.game.muehle.MuehlePosition
 
NUMBER_OF_PIECES - Static variable in class com.antelmann.game.muehle.MuehleGame
 
numberOfImageHolders() - Method in interface com.antelmann.imagedb.ImageDB
returns the total number of ImageHolder objects in the database
numberOfImageHolders() - Method in class com.antelmann.imagedb.SQLImageDB
 
numberOfMoves() - Method in class com.antelmann.game.AbstractGame
 
numberOfPlayers() - Method in class com.antelmann.game.AbstractGame
 
numberOfPlayers() - Method in interface com.antelmann.game.GamePlay
numberOfPlayers() returns the number of game roles in the GamePlay.
numberOfPositionsSearched() - Method in class com.antelmann.game.TemplatePlayer
returns the sum of Monitor.getNumber() from all monitors tracked in this player during calls to selectMove() and evaluate() if tracking has been enabled
numberOfQuestions - Variable in class com.antelmann.game.quiz.DemoQuizFrame
 
numberOfRequests() - Method in class com.antelmann.game.TemplatePlayer
returns the number of calls to evaluate() or selectMove() since tracking has been enabled
numberOfResults(String) - Method in class com.antelmann.net.Google
 
numberOfSolutions() - Method in class com.antelmann.game.puzzle.DiceEquation
should be performed only directly after construction or reset()

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
(c) 2001-2006 Holger Antelmann - all rights reserved (contact: info@antelmann.com)
see www.antelmann.com/developer for further details and available downloads