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Holger's Java API |
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rows * cols
components of parent in
a grid.
makePropertiesTable(properties, "key", "value")
toString() on all objects in the map
rows * cols
components of parent in
a grid.
generateRowProperties(T) method to generate the RowItem
run() method is called.MethodComparator(methodName, true)
this(30, 16, 99, System.currentTimeMillis())
GameMove interface, so you can focus soley on
the game specific properties of the GameMove.
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