Holger's
Java API
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

abort() - Method in interface com.antelmann.mgmt.DBTransaction
aborts this transaction
abort() - Method in class com.antelmann.sql.SQLTransaction
 
abortActions() - Method in class com.antelmann.net.mail.EmailAccount
allows to cancel long-running operations, such as loopTest()
about() - Static method in class com.antelmann.Main
shows the Antelmann.com Framework license
aboutString - Static variable in class com.antelmann.util.gui.Menus
 
AbstractDatabase<T> - Class in com.antelmann.mgmt
leaves the transaction management to the inheriting class by leaving the implementation of getTransaction().
AbstractDatabase(T, User, LogWriter) - Constructor for class com.antelmann.mgmt.AbstractDatabase
 
AbstractGame - Class in com.antelmann.game
This class implements the generic behaviour of a game to ease GamePlay implementations.
AbstractGame(String, int) - Constructor for class com.antelmann.game.AbstractGame
 
AbstractIterator<E> - Class in com.antelmann.util
makes it very easy to implement both, Enumeration and Iterator.
AbstractIterator() - Constructor for class com.antelmann.util.AbstractIterator
 
AbstractIterator(boolean) - Constructor for class com.antelmann.util.AbstractIterator
 
AbstractLogWriter<T> - Class in com.antelmann.util.logging
provides filtering capabilities for a LogWriter.
AbstractLogWriter(LogEntryFormatter<T>) - Constructor for class com.antelmann.util.logging.AbstractLogWriter
 
AbstractLogWriter(LogEntryFormatter<T>, Filter<LogEntry>) - Constructor for class com.antelmann.util.logging.AbstractLogWriter
 
AbstractPunchDB - Class in com.antelmann.timeregister
implmenents the verification and the listening capabilities and leaves the rest to the subclass
AbstractPunchDB() - Constructor for class com.antelmann.timeregister.AbstractPunchDB
 
accept(File, String) - Method in class com.antelmann.io.ExtensionFileFilter
 
accept(File) - Method in class com.antelmann.io.ExtensionFileFilter
checks file type and include/exclude pattern if applicable.
accept(File) - Method in class com.antelmann.io.FileNamePatternFilter
 
accept(T) - Method in class com.antelmann.mgmt.SimpleEntityFilter
 
accept(WorkUnit) - Method in class com.antelmann.timeregister.WorkUnitValidator
 
accept(T) - Method in interface com.antelmann.util.Filter
 
accept(LogEntry) - Method in class com.antelmann.util.logging.AbstractLogWriter
returns true if either the filter is null or the filter accepts the given entry
accept(LogEntry) - Method in class com.antelmann.util.logging.AsynchLogWriter
delegates to the writer synchronously
accept(LogEntry) - Method in class com.antelmann.util.logging.LevelFilter
returns true only if the Level of the entry is equal or comes after the configured Level of this filter.
accept(LogEntry) - Method in class com.antelmann.util.logging.Logger
returns true only if the given entry will be logged by this logger and thus propagated to its handlers
acceptListEntry(Object, String) - Method in class com.antelmann.util.gui.JSearchList
may be overwritten to specialize the filtering behavior based on the current text selection.
accessibleObjects() - Method in class com.antelmann.mgmt.UserImpl
returns an unmodifiable view over all actions that can be accessed by this user - provided that the canAccess(Object) method is not overridden.
accessList - Variable in class com.antelmann.mgmt.UserImpl
used to store actions that can be accessed
ACE - Static variable in class com.antelmann.game.card.Card
 
acknowledge() - Method in class com.antelmann.calendar.Alert
if this is the first acknowledgement, the AlertHandler of the AlertTimer is notified.
acquire() - Method in class com.antelmann.imagedb.TwainAdapter
 
acquire(int) - Method in class com.antelmann.imagedb.TwainAdapter
 
acquire(String, int) - Method in class com.antelmann.imagedb.TwainAdapter
acquires images in succession directly from the default source
acquire(String) - Method in class com.antelmann.imagedb.TwainAdapter
acquires an image directly from the default source (the source gui is used)
acquireImage() - Method in class com.antelmann.imagedb.TwainAdapter
 
acquireImage(String) - Method in class com.antelmann.imagedb.TwainAdapter
 
acquireImage() - Static method in class com.antelmann.imagedb.TwainConnector
 
acquireImage(Component) - Static method in class com.antelmann.imagedb.TwainConnector
 
acquireImage(String) - Static method in class com.antelmann.imagedb.TwainConnector
 
acquireImage(Component, String) - Static method in class com.antelmann.imagedb.TwainConnector
 
acquireLicense(Object, LicensingException, Component) - Method in interface com.antelmann.LicenseHandler
called if the first attempt to call Settings.checkLicense(Object) fails internally with a LicensingException.
acquireLicense(Object, LicensingException, Component) - Method in class com.antelmann.util.LicenseLoader
first checks the already known locations and tries to acquire a license from there; if that fails, a user dialog appears - allowing to choose another location.
actionPerformed(ActionEvent) - Method in class com.antelmann.game.card.JBlackJack
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.checkers.JCheckers
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.chess.JChess
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.fourwins.JFourWins
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.JGameFrame
actionPerformed listens to all the user events happening within the GUI
actionPerformed(ActionEvent) - Method in class com.antelmann.game.JPlayerClient
actionPerformed listens to all the user events happening within the GUI
actionPerformed(ActionEvent) - Method in class com.antelmann.game.puzzle.JDiceEquation
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.puzzle.JSolitaire
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.puzzle.JTilePuzzle
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.quiz.JQuizQuestion
called on answering a question or by triggering an event from the InputMap
actionPerformed(ActionEvent) - Method in class com.antelmann.game.reversi.JReversi
 
actionPerformed(ActionEvent) - Method in class com.antelmann.game.wolfsheep.JWS
 
actionPerformed(ActionEvent) - Method in class com.antelmann.mgmt.JUserLoginPanel
implements the action when the login button is pressed or ENTER is pressed on either user name or password field.
actionPerformed(ActionEvent) - Method in class com.antelmann.net.JChat
 
actionPerformed(ActionEvent) - Method in class com.antelmann.net.JMessenger
 
actionPerformed(ActionEvent) - Method in class com.antelmann.sound.JMP3Player
 
actionPerformed(ActionEvent) - Method in class com.antelmann.sound.JPlayer
 
actionPerformed(ActionEvent) - Method in class com.antelmann.timeregister.JBarcodePunchClock
 
actionPerformed(ActionEvent) - Method in class com.antelmann.util.gui.JComboButton
'clicks' the currently selected button - if any; as a side-effect, the tooltip will be set according to the selected Component.
actionPerformed(ActionEvent) - Method in class com.antelmann.util.table.ColorEditor
Handles events from the editor button and from the dialog's OK button.
activate() - Method in class com.antelmann.calendar.AtomicTime
activates the embedded timer for automatic updates
activate() - Method in class com.antelmann.util.gui.JMemoryGauge
 
active - Variable in class com.antelmann.mgmt.UserImpl
 
add(Contribution) - Method in class com.antelmann.cddb.Composition
 
add(Track) - Method in class com.antelmann.cddb.Composition
 
add(Resource) - Method in class com.antelmann.cddb.Group
 
add(Contribution) - Method in class com.antelmann.cddb.Track
adds a contribution specific to this single track
add(URL) - Method in class com.antelmann.sound.JukeBox
adds a single URL to the playlist
add(File) - Method in class com.antelmann.sound.JukeBox
adds a single File to the playlist; returns true only if the file passed the file filter
add(int, File) - Method in class com.antelmann.sound.JukeBox
inserts a single File to the playlist at the specified position; returns true only if the file passed the file filter
add(int, URL) - Method in class com.antelmann.sound.JukeBox
 
add(WorkUnit) - Method in class com.antelmann.timeregister.WorkUnitAnalyzer
 
add(WorkUnitValidator.CheckInterval) - Method in class com.antelmann.timeregister.WorkUnitValidator
 
addActionListener(ActionListener) - Method in class com.antelmann.util.gui.JDateIntervalChooser
to be notified for selection changes
addAlertHandler(AlertHandler) - Method in class com.antelmann.calendar.AlertTimer
 
addAll(URL[]) - Method in class com.antelmann.sound.JukeBox
adds a bunch of URLs to the playlist
addAll(File[]) - Method in class com.antelmann.sound.JukeBox
adds those File objects to the playlist that pass the filter
addAll(PunchDataAnalyzer) - Method in class com.antelmann.timeregister.PunchDataAnalyzer
 
addAll(Collection<PunchData>) - Method in class com.antelmann.timeregister.PunchDataAnalyzer
 
addAttachment(File) - Method in class com.antelmann.net.mail.Email
 
addAttachment(String, byte[], String) - Method in class com.antelmann.net.mail.Email
 
addAttachment(Email.Attachment) - Method in class com.antelmann.net.mail.Email
 
addBoundEnvironment(String, String) - Method in class com.antelmann.License
allows to add a condition where this license can only be used if the given environment variable corresponds to the given value.
addBoundProperty(String, String) - Method in class com.antelmann.License
allows to add a condition where this license can only be used in an environment where the given system or settings property corresponds to the given value.
addCard(Card) - Method in class com.antelmann.game.card.CardDeck
 
addCategory(String) - Method in class com.antelmann.calendar.CalendarEntry
 
addCD(CDID) - Method in interface com.antelmann.cddb.CDCollection
adds the given cd to the collection and returns true only if the CD was added
addCD(CDID) - Method in class com.antelmann.cddb.SimpleCDCollection
 
addChoosableFileFilter(FileFilter) - Method in class com.antelmann.util.gui.JFileField
 
addDataChangeListener(JHolidayList.DataChangeListener) - Method in class com.antelmann.calendar.JHolidayList
 
addDeck(CardDeck) - Method in class com.antelmann.game.card.CardDeck
 
addEmailAccount(EmailAccount) - Method in class com.antelmann.net.mail.EmailAccountTableModel
 
addEmailAccount() - Method in class com.antelmann.net.mail.JEmailAccountTable
 
addExcludePattern(String) - Method in class com.antelmann.io.ExtensionFileFilter
adds a pattern to be excluded in a file to be accepted
addFontSelectionListener(FontSelectionListener) - Method in class com.antelmann.util.gui.JFontChooser
 
addFontSelectionListener(FontSelectionListener) - Method in class com.antelmann.util.gui.JFontFileChooser
 
addFromDirectory(File) - Method in class com.antelmann.sound.JukeBox
adds all sound files from the given directory tree recursively.
addFromFile(File) - Method in class com.antelmann.sound.JukeBox
adds all entries in the file to the list.
addHandler(InterceptInputStream.Handler) - Method in class com.antelmann.io.InterceptInputStream
 
addHandler(MediaCrawler.Handler) - Method in class com.antelmann.net.MediaCrawler
 
addHeader(String, String) - Method in class com.antelmann.net.mail.Email
sets additional custom header
addHoliday(Holiday) - Method in class com.antelmann.calendar.HolidayCalendar
 
addHoliday() - Method in class com.antelmann.calendar.JHolidayList
trigger adding a holiday to the list
addIncludePattern(String) - Method in class com.antelmann.io.ExtensionFileFilter
adds a pattern to be included in a file to be accepted
addItem(Object) - Method in class com.antelmann.util.gui.JComboButton
overridden so that adding an item won't trigger the custom ActionListener
addListener(DBListener) - Method in class com.antelmann.mgmt.AbstractDatabase
 
addListener(DBListener) - Method in interface com.antelmann.mgmt.Database
 
addListener(RevisionListener) - Method in interface com.antelmann.mgmt.Revisable
 
addListener(Downloader.Listener) - Method in class com.antelmann.net.Downloader
 
addListener(JukeBox.Listener) - Method in class com.antelmann.sound.JukeBox
adds a listener that is notified when a song changes
addListener(SoundPlayer.Listener) - Method in class com.antelmann.sound.SoundPlayer
 
addListener(ThreadWorker.Listener) - Method in class com.antelmann.util.ThreadPool
 
addListener(ThreadWorker.Listener) - Method in class com.antelmann.util.ThreadWorker
 
addMatch(String, String[]) - Method in class com.antelmann.cddb.FuzzyLookup
adds the given mapping to the table
addObserver(GameObserver) - Method in class com.antelmann.game.AbstractGame
observer is called on makeMove(GameMove); cloned games will point to the same set of observers.
addParameter(String, String) - Method in class com.antelmann.net.mail.Email
sets additional custom parameters (existing parameters are replaced)
addPropertyChangeListener(PropertyChangeListener) - Method in class com.antelmann.mgmt.EntityImpl
 
addPunchListener(PunchListener) - Method in class com.antelmann.timeregister.AbstractPunchDB
 
addPunchListener(PunchListener) - Method in interface com.antelmann.timeregister.PunchDB
registers a listener for calls of punch(PunchData)
addPunchListener(PunchListener) - Method in class com.antelmann.timeregister.RemotePunchDBClient
 
addRefreshListener(URLCache.RefreshListener) - Method in class com.antelmann.net.URLCache
 
addSystemErrFile(File, boolean) - Static method in class com.antelmann.util.Debug
 
addSystemOutFile(File, boolean) - Static method in class com.antelmann.util.Debug
 
addTableModelListener(TableModelListener) - Method in class com.antelmann.util.table.SortableTableModel
 
addTableModelListener(TableModelListener) - Method in class com.antelmann.util.table.TableModelView
 
addThread() - Method in class com.antelmann.util.ThreadPool
adds one ThreadWorker to the pool
addToTray() - Method in class com.antelmann.timeregister.PunchServerTray
 
addType(String) - Method in class com.antelmann.io.ExtensionFileFilter
allows to add additional file types to be accepted by this filter.
addWriter(LogWriter) - Method in class com.antelmann.util.logging.Logger
adds the given handler to the list of handlers this Logger writes to
addWritersFromLogger(Logger) - Method in class com.antelmann.util.logging.Logger
adds all LogWriter handler from the given logger
adjustDelta() - Method in class com.antelmann.calendar.AtomicClock
adjusts the delta value used for getTime() through using the server time
adjustMenu() - Method in class com.antelmann.timeregister.PunchAdminTool
 
after(TimeInDay) - Method in class com.antelmann.calendar.TimeInDay
 
after(Date) - Method in class com.antelmann.calendar.TimeInDay
 
age(Date) - Static method in class com.antelmann.calendar.CalendarUtils
 
AlarmClockFrame - Class in com.antelmann.util.gui
A little GUI app with a JWatchLabel that can be run, halted and set.
AlarmClockFrame() - Constructor for class com.antelmann.util.gui.AlarmClockFrame
 
Alert - Class in com.antelmann.calendar
 
Alert(CalendarEntry, String, Date) - Constructor for class com.antelmann.calendar.Alert
 
alertAcknowledged(Alert) - Method in interface com.antelmann.calendar.AlertHandler
called when a user acknowledges the alert
alertAcknowledged(Alert) - Method in class com.antelmann.calendar.AlertTimer
 
AlertHandler - Interface in com.antelmann.calendar
 
AlertTimer - Class in com.antelmann.calendar
there is only one global AlertTimer instance in the application
algorithmParameterGenerator - Static variable in interface com.antelmann.util.SecurityNames
 
algorithmParameters - Static variable in interface com.antelmann.util.SecurityNames
 
ALL - Static variable in class com.antelmann.ooffice.OOUtils
search flag option
allInMuehle(int) - Method in class com.antelmann.game.muehle.MuehleGame
 
allowsNull() - Method in class com.antelmann.util.AbstractIterator
if false (the default), next() never returns null (as null marks the end of the iteration).
alphaBetaSearch(GamePlay, GameMove, Player, int[], int, Monitor, boolean) - Static method in class com.antelmann.game.GameUtilities
This function implements Alpha-Beta Search algorithm and returns the evaluation given by the player's heuristic functions at the leaves (intelligently pruned MinMax algorithm) - monitor version (search is cut off when monitor disabled).
alphaBetaSearch(GamePlay, GameMove, Player, int[], int, double, double, Monitor, boolean) - Static method in class com.antelmann.game.GameUtilities
This function is usually just called by the other corresponding monitored alphaBetaSearch function.
alphaBetaSearch(GamePlay, GameMove, Player, int[], int, long, boolean) - Static method in class com.antelmann.game.GameUtilities
This function implements Alpha-Beta Search algorithm (intelligently pruned MinMax algorithm) and returns the evaluation given by the player's heuristic functions at the leaves - timed version (search cut off at given time).
alphaBetaSearch(GamePlay, GameMove, Player, int[], int, double, double, long, boolean) - Static method in class com.antelmann.game.GameUtilities
This function is usually just called by the other timed alphaBetaSearch function.
alphaBetaSearch(GamePlay, GameMove, Player, int[], int, boolean) - Static method in class com.antelmann.game.GameUtilities
This function implements Alpha-Beta Search algorithm (intelligently pruned MinMax algorithm) and returns the evaluation given by the player's heuristic functions at the leaves; limited only by deepening level.
alphaBetaSearch(GamePlay, GameMove, Player, int[], int, double, double, boolean) - Static method in class com.antelmann.game.GameUtilities
This function is usually just called by the other corresponding alphaBetaSearch function.
AnswerHandler - Interface in com.antelmann.game.quiz
used to react on a gui component's event when a Question was answered
AntBuildLicenseFile - Class in com.antelmann
creates a signed license file for an ant Task.
AntBuildLicenseFile() - Constructor for class com.antelmann.AntBuildLicenseFile
 
AntBuildTask - Class in com.antelmann
AntBuildTask does some custom stuff for the release build with Ant.
AntBuildTask() - Constructor for class com.antelmann.AntBuildTask
 
antelmannIcon - Static variable in class com.antelmann.util.gui.Menus
 
AntManifestTask - Class in com.antelmann
creates a manifest file for an ant Task.
AntManifestTask() - Constructor for class com.antelmann.AntManifestTask
 
append(char) - Method in class com.antelmann.io.DoublePrintStream
 
append(File) - Method in class com.antelmann.io.MyFile
appends the content of the given file to this file
appendRows(String, int) - Method in class com.antelmann.ooffice.TextTableFrame
returns the number of rows in the given table including the appended rows
AQUA - Static variable in class com.antelmann.util.gui.CustomTheme
 
ArgumentParser - Class in com.antelmann.cddb
ArgumentParser is a helper class that parses arguments in results according to CDDB Protocol level 2.
ArgumentParser(String) - Constructor for class com.antelmann.cddb.ArgumentParser
 
ArgumentParser(String, String) - Constructor for class com.antelmann.cddb.ArgumentParser
 
ArgumentParser(String, int) - Constructor for class com.antelmann.cddb.ArgumentParser
 
Artist - Class in com.antelmann.cddb
Artist is an individual contributor to a composition and offers additional attributes applicable to a person.
Artist(String) - Constructor for class com.antelmann.cddb.Artist
 
Artist(String, String) - Constructor for class com.antelmann.cddb.Artist
 
Artist(String, String, Artist.Gender) - Constructor for class com.antelmann.cddb.Artist
 
ARTIST - Static variable in class com.antelmann.cddb.Role
 
Artist.Gender - Enum in com.antelmann.cddb
 
asByteArray(InputStream) - Static method in class com.antelmann.io.Data
transfers the given stream into a ByteArrayOutputStream and returns its embedded array; all streams will be closed.
asInteger() - Method in class com.antelmann.game.GameBoardPosition
 
asList(Collection<T>) - Static method in class com.antelmann.util.Sets
convenience method to display a collection in a JList for example
asPercent(double) - Static method in class com.antelmann.util.Strings
 
asProperties(ResourceBundle) - Static method in class com.antelmann.util.Misc
 
asText() - Method in class com.antelmann.net.mail.Email
the return value could be used to be sent directly through a sendmail program
AsynchLogWriter - Class in com.antelmann.util.logging
allows to operate any LogWriter asynchronously.
AsynchLogWriter(LogWriter, Executor) - Constructor for class com.antelmann.util.logging.AsynchLogWriter
 
AtomicClock - Class in com.antelmann.calendar
uses the Network Time Protocol (NTP).
AtomicClock() - Constructor for class com.antelmann.calendar.AtomicClock
uses time-b.nist.gov
AtomicClock(String) - Constructor for class com.antelmann.calendar.AtomicClock
uses the standard port 37
AtomicClock(String, int) - Constructor for class com.antelmann.calendar.AtomicClock
 
AtomicTime - Class in com.antelmann.calendar
works based on an AtomicClock instance adding reliability by using multiple server if one fails.
AtomicTime() - Constructor for class com.antelmann.calendar.AtomicTime
immediately activates the instance and schedules updates in the interval given.
AtomicTime(boolean) - Constructor for class com.antelmann.calendar.AtomicTime
Interval is 24h.
AtomicTime(boolean, long) - Constructor for class com.antelmann.calendar.AtomicTime
immediately activates the instance and schedules updates in the interval given.
AtomicTime(boolean, long, Logger) - Constructor for class com.antelmann.calendar.AtomicTime
 
attrImageField - Variable in class com.antelmann.imagedb.SQLImageDB
foreign key field to idField in imageTableName
attrKeyField - Variable in class com.antelmann.imagedb.SQLImageDB
string field
attrTableName - Variable in class com.antelmann.imagedb.SQLImageDB
containing image attributes as properties
attrValueField - Variable in class com.antelmann.imagedb.SQLImageDB
string field
audioStream - Variable in class com.antelmann.sound.SoundPlayer
 
autoAdvance - Variable in class com.antelmann.game.JGameFrame
 
autoMove() - Method in interface com.antelmann.game.AutoPlay
autoMove() carries out the next best move for the game and returns it; null is returned if no move was carried out.
autoMove() - Method in class com.antelmann.game.GameDriver
autoMove() makes the move based on heuristics given by the Player; the time taken by the Player to evaluate the move will effect the time kept for that Player.
AutoPlay - Interface in com.antelmann.game
AutoPlay adds AI capabilites to a GamePlay by mapping Player objects to the game roles of a GamePlay.
autoReset - Variable in class com.antelmann.net.SocketConnection
 
average(double...) - Static method in class com.antelmann.util.MyMath
returns mean(population)
AwariGame - Class in com.antelmann.game.awari
AwariGame implements an ancient African game (for all I know).
AwariGame() - Constructor for class com.antelmann.game.awari.AwariGame
 
AwariPlayer - Class in com.antelmann.game.awari
AwariPlayer adds AI to the AwariGame
AwariPlayer() - Constructor for class com.antelmann.game.awari.AwariPlayer
 
AwariPlayer(String) - Constructor for class com.antelmann.game.awari.AwariPlayer
 

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
(c) 2001-2006 Holger Antelmann - all rights reserved (contact: info@antelmann.com)
see www.antelmann.com/developer for further details and available downloads