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Holger's Java API |
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java.lang.Objectcom.antelmann.game.AbstractGame
com.antelmann.game.reversi.ReversiGame
public class ReversiGame
also known as Othello game
| Field Summary | |
|---|---|
int |
boardHeight
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int |
boardWidth
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| Constructor Summary | |
|---|---|
ReversiGame()
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ReversiGame(String name)
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| Method Summary | |
|---|---|
Object |
clone()
Any inheriting class with non-primitive members must override this clone() method to provide a full deep copy of the object, which is essential for spawnChild() to work correctly. |
boolean |
equals(Object obj)
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int[][] |
getBoard()
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int |
getCount(int player)
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int[] |
getWinner()
getWinner() returns an array of all winning game roles - as there could be more than one winner. |
int |
hashCode()
experimental |
GameMove[] |
listLegalMoves()
listLegalMoves() returns the legal moves for this game. |
int |
nextPlayer()
nextPlayer() returns the integer representing the game role of the next player. |
protected boolean |
popMove()
popMove undoes the last move by altering the game board to the stage before the last move happened. |
protected boolean |
possibleMove(int column,
int row,
int player)
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protected boolean |
pushMove(GameMove move)
pushMove takes a GameMove and alters the game according to to the move. |
String |
toString()
overridden to provide useful information about the game |
| Methods inherited from class com.antelmann.game.AbstractGame |
|---|
addObserver, clearRedoList, gameOver, getGameName, getLastMove, getLastPlayer, getLegalMoves, getLegalMoves, getMoveHistory, getNumberOfRedoMoves, getObservers, getRedoList, getResult, isLegalMove, isWinner, loadFromFile, makeMove, numberOfMoves, numberOfPlayers, redoMove, removeObserver, resetLegalMoves, resetLists, saveToFile, spawnChild, undoLastMove, undoMoves |
| Methods inherited from class java.lang.Object |
|---|
finalize, getClass, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public final int boardWidth
public final int boardHeight
| Constructor Detail |
|---|
public ReversiGame()
public ReversiGame(String name)
| Method Detail |
|---|
public int[] getWinner()
GamePlay
public int getCount(int player)
public int[][] getBoard()
public int nextPlayer()
GamePlay
public GameMove[] listLegalMoves()
AbstractGame
listLegalMoves in class AbstractGameprotected boolean pushMove(GameMove move)
AbstractGame
pushMove in class AbstractGameprotected boolean popMove()
AbstractGame
popMove in class AbstractGame
protected boolean possibleMove(int column,
int row,
int player)
public Object clone()
throws CloneNotSupportedException
AbstractGamespawnChild() to work correctly. Ay overriding
of this method should still begin with a call to
super.clone(), though.
Also, note that this clone() method does not clone the
embedded GameMove objects, i.e. those are expected not to change
(except for their heuristics, which shouldn't affect game
functionality) - or the subclass will have to take care of this.
clone in interface GamePlayclone in class AbstractGameCloneNotSupportedExceptionAbstractGame.spawnChild(GameMove)public String toString()
AbstractGame
toString in class AbstractGamepublic int hashCode()
hashCode in class Objectpublic boolean equals(Object obj)
equals in class Object
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