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Holger's Java API |
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| Packages that use com.antelmann.game | |
|---|---|
| com.antelmann.game | This package contains packages to support game implementations. |
| com.antelmann.game.awari | This package contains an implementation of the game Awari. |
| com.antelmann.game.card | This package contains classes to serve card games and also includes a full implementation of BlackJack. |
| com.antelmann.game.checkers | This package contains an implementation of the game checkers. |
| com.antelmann.game.chess | This package contains an implementation of the game chess. |
| com.antelmann.game.fourwins | This package contains a reference implementation of the game Four-Connects or 4-wins or 4-in-a-row. |
| com.antelmann.game.gomoku | This package contains an implementation of the game Go-moku. |
| com.antelmann.game.mine | This package contains an implementation of the game MineSweeper. |
| com.antelmann.game.muehle | This package contains a reference implementation of the game "Mühle" (as it is known in German) or "Nine Men's Morris". |
| com.antelmann.game.puzzle | This package contains single-user game implementations representing puzzles. |
| com.antelmann.game.quiz | This package contains an implementation for quiz games. |
| com.antelmann.game.reversi | This package contains an implementation of the game Reversi or Othello. |
| com.antelmann.game.ttt | This package simply contains an implementation of the game Tick Tack Toe. |
| com.antelmann.game.wolfsheep | This package contains an implementation of the game Wolf&Sheep. |
| Classes in com.antelmann.game used by com.antelmann.game | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| AutoPlay
AutoPlay adds AI capabilites to a GamePlay by mapping Player objects to the game roles of a GamePlay. |
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| CannotPlayGameException
An Exception that is thrown if a Player cannot play a given game implementation |
|
| GameBoardPosition
GameBoardPosition implements a board position that can be used for various board game implementations. |
|
| GameDriver
The GameDriver provides an implementation for an AutoPlay. |
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| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GameObserver
allows to monitor game playing |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| GameRuntimeException
The GameRuntimeException provides access to the GamePlay object that is associated to the exception, so that Exception handing code can take advantage of it. |
|
| HighscoreEntry
|
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| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| TemplatePlayer.Synchronizer
Synchronizer is used consolidate the MoveEvaluater threads spanned off by the selectMove() method from the enclosing TemplatePlayer. |
|
| Classes in com.antelmann.game used by com.antelmann.game.awari | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| GameRuntimeException
The GameRuntimeException provides access to the GamePlay object that is associated to the exception, so that Exception handing code can take advantage of it. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.card | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.checkers | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.chess | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameBoardPosition
GameBoardPosition implements a board position that can be used for various board game implementations. |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.fourwins | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.gomoku | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.mine | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| Classes in com.antelmann.game used by com.antelmann.game.muehle | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameBoardPosition
GameBoardPosition implements a board position that can be used for various board game implementations. |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.puzzle | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| AutoPlay
AutoPlay adds AI capabilites to a GamePlay by mapping Player objects to the game roles of a GamePlay. |
|
| GameException
thrown when game related exceptions are raised that should be caught |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| GameRuntimeException
The GameRuntimeException provides access to the GamePlay object that is associated to the exception, so that Exception handing code can take advantage of it. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.quiz | |
|---|---|
| HighscoreEntry
|
|
| Classes in com.antelmann.game used by com.antelmann.game.reversi | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
| Classes in com.antelmann.game used by com.antelmann.game.ttt | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| Classes in com.antelmann.game used by com.antelmann.game.wolfsheep | |
|---|---|
| AbstractGame
This class implements the generic behaviour of a game to ease GamePlay implementations. |
|
| GameGUI
The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game. |
|
| GameMove
GameMove provides the necessary methods that allow a GamePlay object to handle a game move
properly. |
|
| GamePlay
GamePlay provides all methods needed to play a game. |
|
| JDefaultGame
JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface. |
|
| JGamePlay
JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features. |
|
| Player
The Player ojbect adds Artificial Intelligence to a GamePlay. |
|
| TemplatePlayer
The TemplatePlayer provides a useful skeleton implementation for the Player interface. |
|
|
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