Holger's
Java API

Uses of Package
com.antelmann.game

Packages that use com.antelmann.game
com.antelmann.game This package contains packages to support game implementations. 
com.antelmann.game.awari This package contains an implementation of the game Awari. 
com.antelmann.game.card This package contains classes to serve card games and also includes a full implementation of BlackJack. 
com.antelmann.game.checkers This package contains an implementation of the game checkers. 
com.antelmann.game.chess This package contains an implementation of the game chess. 
com.antelmann.game.fourwins This package contains a reference implementation of the game Four-Connects or 4-wins or 4-in-a-row. 
com.antelmann.game.gomoku This package contains an implementation of the game Go-moku. 
com.antelmann.game.mine This package contains an implementation of the game MineSweeper. 
com.antelmann.game.muehle This package contains a reference implementation of the game "Mühle" (as it is known in German) or "Nine Men's Morris". 
com.antelmann.game.puzzle This package contains single-user game implementations representing puzzles. 
com.antelmann.game.quiz This package contains an implementation for quiz games. 
com.antelmann.game.reversi This package contains an implementation of the game Reversi or Othello. 
com.antelmann.game.ttt This package simply contains an implementation of the game Tick Tack Toe. 
com.antelmann.game.wolfsheep This package contains an implementation of the game Wolf&Sheep. 
 

Classes in com.antelmann.game used by com.antelmann.game
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
AutoPlay
          AutoPlay adds AI capabilites to a GamePlay by mapping Player objects to the game roles of a GamePlay.
CannotPlayGameException
          An Exception that is thrown if a Player cannot play a given game implementation
GameBoardPosition
          GameBoardPosition implements a board position that can be used for various board game implementations.
GameDriver
          The GameDriver provides an implementation for an AutoPlay.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GameObserver
          allows to monitor game playing
GamePlay
          GamePlay provides all methods needed to play a game.
GameRuntimeException
          The GameRuntimeException provides access to the GamePlay object that is associated to the exception, so that Exception handing code can take advantage of it.
HighscoreEntry
           
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
TemplatePlayer.Synchronizer
          Synchronizer is used consolidate the MoveEvaluater threads spanned off by the selectMove() method from the enclosing TemplatePlayer.
 

Classes in com.antelmann.game used by com.antelmann.game.awari
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
GameRuntimeException
          The GameRuntimeException provides access to the GamePlay object that is associated to the exception, so that Exception handing code can take advantage of it.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.card
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.checkers
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.chess
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameBoardPosition
          GameBoardPosition implements a board position that can be used for various board game implementations.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.fourwins
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.gomoku
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.mine
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
 

Classes in com.antelmann.game used by com.antelmann.game.muehle
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameBoardPosition
          GameBoardPosition implements a board position that can be used for various board game implementations.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.puzzle
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
AutoPlay
          AutoPlay adds AI capabilites to a GamePlay by mapping Player objects to the game roles of a GamePlay.
GameException
          thrown when game related exceptions are raised that should be caught
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
GameRuntimeException
          The GameRuntimeException provides access to the GamePlay object that is associated to the exception, so that Exception handing code can take advantage of it.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.quiz
HighscoreEntry
           
 

Classes in com.antelmann.game used by com.antelmann.game.reversi
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 

Classes in com.antelmann.game used by com.antelmann.game.ttt
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
 

Classes in com.antelmann.game used by com.antelmann.game.wolfsheep
AbstractGame
          This class implements the generic behaviour of a game to ease GamePlay implementations.
GameGUI
          The GameGUI interface is implemented by objects that use the JGamePlay interface to play a game.
GameMove
          GameMove provides the necessary methods that allow a GamePlay object to handle a game move properly.
GamePlay
          GamePlay provides all methods needed to play a game.
JDefaultGame
          JDefaultGame provides a basic wrapper for GamePlay objects for implementing the JGamePlay interface.
JGamePlay
          JGamePlay provides functionality that is used by the GUI based JGameFrame to display the game specific features.
Player
          The Player ojbect adds Artificial Intelligence to a GamePlay.
TemplatePlayer
          The TemplatePlayer provides a useful skeleton implementation for the Player interface.
 



(c) 2001-2006 Holger Antelmann - all rights reserved (contact: info@antelmann.com)
see www.antelmann.com/developer for further details and available downloads