com.antelmann.game.gomoku
Class JGomoku
java.lang.Object
com.antelmann.game.JDefaultGame
com.antelmann.game.gomoku.JGomoku
- All Implemented Interfaces:
- JGamePlay
public class JGomoku
- extends JDefaultGame
GUI wrapper around GomokuGame for using a JGameFrame
- Author:
- Holger Antelmann
| Fields inherited from interface com.antelmann.game.JGamePlay |
gameFrameX, gameFrameY, historyFrameX, historyFrameY, legalMovesFrameX, legalMovesFrameY, prototypeCellValue, redoFrameX, redoFrameY, windowHeight, windowLocationX, windowLocationY, windowWidth |
|
Method Summary |
Container |
getContainer(GameGUI frame)
takes the toString() function of the GamePlay and
turns it into formatted html, which is returned
as a JLabel |
Container |
getHelp()
returns null if not overridden |
JGamePlay |
getNewGame()
depends on a default constructor being accessible for the
GamePlay object in question |
String |
getStatusMessage()
indicates the number of moves performed, number of legal
moves available, and indicates if someone won the game. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
JGomoku
public JGomoku()
JGomoku
public JGomoku(GomokuGame game,
Player player1,
Player player2,
int level)
getContainer
public Container getContainer(GameGUI frame)
- Description copied from class:
JDefaultGame
- takes the toString() function of the GamePlay and
turns it into formatted html, which is returned
as a JLabel
- Specified by:
getContainer in interface JGamePlay- Overrides:
getContainer in class JDefaultGame
- Parameters:
frame - the object to be used to alter the game status
by using the interface
getNewGame
public JGamePlay getNewGame()
- Description copied from class:
JDefaultGame
- depends on a default constructor being accessible for the
GamePlay object in question
- Specified by:
getNewGame in interface JGamePlay- Overrides:
getNewGame in class JDefaultGame
getStatusMessage
public String getStatusMessage()
- Description copied from class:
JDefaultGame
- indicates the number of moves performed, number of legal
moves available, and indicates if someone won the game.
- Specified by:
getStatusMessage in interface JGamePlay- Overrides:
getStatusMessage in class JDefaultGame
getHelp
public Container getHelp()
- Description copied from class:
JDefaultGame
- returns null if not overridden
- Specified by:
getHelp in interface JGamePlay- Overrides:
getHelp in class JDefaultGame
(c) 2001-2006 Holger Antelmann - all rights reserved (contact: info@antelmann.com)
see www.antelmann.com/developer for further details and available downloads