Holger's
Java API

Uses of Interface
com.antelmann.game.AutoPlay

Packages that use AutoPlay
com.antelmann.game This package contains packages to support game implementations. 
com.antelmann.game.puzzle This package contains single-user game implementations representing puzzles. 
 

Uses of AutoPlay in com.antelmann.game
 

Classes in com.antelmann.game that implement AutoPlay
 class GameDriver
          The GameDriver provides an implementation for an AutoPlay.
 

Fields in com.antelmann.game declared as AutoPlay
protected  AutoPlay JDefaultGame.play
           
 

Methods in com.antelmann.game that return AutoPlay
 AutoPlay JGamePlay.getAutoPlay()
          AutoPlay() returns the underlying game - to allow the calling functions to perform operations on the game itself.
 AutoPlay JDefaultGame.getAutoPlay()
           
 

Methods in com.antelmann.game with parameters of type AutoPlay
 void JGameFrame.load(AutoPlay play)
          enables to load an AutoPlay object after instanciation without going through the GUI; note that this is not a synchronized operation
 JGamePlay JGamePlay.setGame(AutoPlay game)
          setGame(AbstractGameBoard board) returns a JGamePlay object that embedds the given AutoPlay game.
 JGamePlay JDefaultGame.setGame(AutoPlay play)
           
 

Uses of AutoPlay in com.antelmann.game.puzzle
 

Methods in com.antelmann.game.puzzle that return AutoPlay
 AutoPlay JTilePuzzle.getAutoPlay()
           
 

Methods in com.antelmann.game.puzzle with parameters of type AutoPlay
 JGamePlay JTilePuzzle.setGame(AutoPlay play)
           
 



(c) 2001-2006 Holger Antelmann - all rights reserved (contact: info@antelmann.com)
see www.antelmann.com/developer for further details and available downloads